If you didn’t give a monkeys about the third instalment of the Max Payne series, then this may help. It’s the latest video from Rockstar showing off the slick cinematic stylings of our favourite perpetually miserable but trigger happy detective.
We’re all friends here, so let me be honest: I felt cheated by Borderlands (the first one). It was all very pretty and I loved the environments and atmosphere… but to claim that it had billions of weapons is a bit like saying chips with vinegar is a completely different meal to chips with a bit more vinegar. That and the ending was such an anti-climax it made me wish I’d done something useful with my life like maybe writing a play, learning crochet, or being in a coma.
It’s alright though, Borderlands 2 is coming with enhanced prettiness and even more hyperbole about its gun-count, hurrah!
Hey, Gearbox: would a half-decent ending be too much to ask for second time round?
Tomorrow sees the US release of EA and Starbreeze’s FPS reboot of the isometric classic, and with it comes a spanking new launch trailer, which, much to my confused tiny mind looks rather compelling.
I’m optimistically (naively?) hoping that a decent pace of story will give some atmosphere and immersion to the single player campaign instead of what we saw in the disappointing co-op demo: a shallow, frantic race to the next area with at least one comrade going AWOL, consistently and repeatedly running ahead into the nearest shower of bullets. Hero.
As always, thoughts welcome below or via that there twit-thing: @TbWblog.
Breadsticks, lesbian wizards and dragon flatulence all in the latest instalment of the excellent Two Dudes Review. This time we see Jay and Alex larking about in the woods to review Bethesda’s epic Elder Scrolls V: Skyrim.
As some of the hardcore modders will know and lament, the Skyrim creation tool that was previously to be released in January has been pushed back to February. But it’s ok for two reasons. Firstly: that’s the month we’re in! Secondly: they have released this very tasty video to tease us silly, and my word it looks wondrous.
Me: Hi, my name’s Andrew and I was a massive fan of the Darkness 1.
Group: (SYMPATHETIC CLAPPING)
Me: Something about the environment, the atmosphere, the narrative, the tension… was just so right. The moment when The Darkness restrains you as you are forced to watch your character’s girlfriend’s execution by the mafia is among the most shocking and moving I’ve ever experienced in a game. But the story… it would pull me in then… (SOBBING)
Group Leader: Please, go on. You’re amongst friends.
Me:(SOBBING) …it would make me play through hours upon hours of repetitive FPS gameplay just to see more, like as if the Sopranos made me dance like a puppet for an entire day just to watch a single episode. I know I should feel used and manipulated, but somehow… I still loved it.
(Sobbing turns into hysterical crying, group hug ensues, etc. etc.)
Yup, it’s a lonely business being a fan of The Darkness, so how does the second instalment look like it’ll hold up?
So a few days ago Valve announced that Steam for mobiles would be coming soon, and in the meantime there would be a closed beta for which you could apply from within the app itself. If you weren’t one of the lucky few (and there were quite a few) we have compiled a little test drive of the app, and rather snazzy it is too.
Yup, you ‘eard. Great news for all us mouse-jockeys who love us some cheap cloud-based gameage. Unlike the 3rd party apps we’ve seen so far, Steam Mobile will now allow users to chat to their Steam pals and also hit the shop. What else are you going to do on the bus other than conceal your untimely unprovoked erection?
Steam Mobile is currently in closed beta, but you can beg pathetically to join the beta from within the app like the wee-stained wierd kid on the doorstep of an epic party trying to get in. Yeah, don’t worry, we’ve all been there.
So yes, this probably isn’t the Assassin’s Creed review you were expecting, so firstly I have a confession to make: In all my ignorant foolishness I thought that Assassin’s Creed: Brotherhood was merely Assassin’s Creed II with multiplayer-bells on and, as it turns out, I wasn’t far off the mark, but more on that later.
Disc in drive, Assassin’s Creed: Revelations was all ready to be played, enjoyed and subsequently reviewed, at which point our very own Daisy reliably informed me of my bumbling lunacy and that Brotherhood was in fact a proper game in its own right; storyline and everything. So this is me playing catch up, and I play therefore I review. ACR review coming soon, promise.