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There is an old saying out there that goes something like this:

“If you are going to remake an old game, don’t balls it up.”

When I saw the first trailers for Starbreeze’s Syndicate, I felt a funny feeling in my abdomen that approached my brain at lightning speed. It was excitement and joy. The images of an old classic, remade into a Deus Ex-style shooter with real-time hacking and glorious weapons. There was even a four-man-team co-op mode that made you have to work together.

In short, this promised to be amazing. I played the Co-Op demo and I felt that the excitement would never end. The feeling was about to pop out of the top of my head when I remembered that games always look better in hindsight and nostalgia. Would this really be a trip back to glorious memory town, or was Starbreeze about to take a dump on my early gaming years?

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Battlefield 3 - Feature pic

Battlefield 3 has a lot going for it, and on consoles, compares only really to the other games in its long series – my own experience is with Battlefield 1943 (still cracking value for money on Xbox Live Arcade) and Bad Company 2 plus its brilliant Vietnam DLC. I haven’t personally played the epic 64 man battles of the PC titles, and I’m aware that I’m missing out on much of what this series is all about. But, as far as consoles go, this is the best large scale, vehicle heavy, all out warfare available, and stands up against the other heavyweights of the multiplayer FPS scene proudly.

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Battlefield 3 - Destruction

EA have released a nice little trailer showing off Battlefield 3′s destructible buildings feature, made possible with the Frostbite 2 engine. One of the stand-out features of Bad Company 2 was how buildings could explode around you. One moment you’d be hiding behind a well then before you know it that same wall would just be fading smoke and dirt.

Here’s hoping the destructible scenery allows players to tactically create new routes around choke-points. Especially useful on the underground part of the Operation Metro map. Continue reading