So yes, this probably isn’t the Assassin’s Creed review you were expecting, so firstly I have a confession to make: In all my ignorant foolishness I thought that Assassin’s Creed: Brotherhood was merely Assassin’s Creed II with multiplayer-bells on and, as it turns out, I wasn’t far off the mark, but more on that later.
Disc in drive, Assassin’s Creed: Revelations was all ready to be played, enjoyed and subsequently reviewed, at which point our very own Daisy reliably informed me of my bumbling lunacy and that Brotherhood was in fact a proper game in its own right; storyline and everything. So this is me playing catch up, and I play therefore I review. ACR review coming soon, promise.
Tired of hiding under an office desk for five minutes at a time waiting for Adam Jenson to be ready for a couple of consecutive stealth take-downs? Had enough with spending countless hours observing and learning patrols as Sam Fisher? Perhaps it’s time to try something a little more fast-paced.
Oh, and FREE.
In anticipation of Batman Arkham City coming out tomorrow. This sale comes swooping down from the Gargoyles.
Often described as a very physical game, this is one of the very few beat ‘em up games I like (apart from the tedious boss battles). The flow of the combat and brutal crunch of each move just feels right. The gameplay alternates between action and stealth smoothly. Using stealth to pick the right moment to attack, then skulk back into the shadows; very much in the same style as Splinter Cell and parts of the Hitman games.
See below for the link that can literally save you hundreds of pennies.
With the new Hitman and Assassin’s Creed titles nearly upon us, what better time to share these excellent pieces of graphic art by the superbly talented Clarence Chen: